Control Pad Behavior does not go "inactive" on the desktop [BUG]

There is a bug we are currently fixing where:
If you try to set the controll pad inactive it will still show up when the project is played on a desktop. If you want to stop the player in the meantime you can do this:
Do: Player - Control pad - speed - set to "0"
Do: Player - Position - set position - (select coordinates) : player will be stuck at that position
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