What It Does:
Gives the object movement to go in the direction of or away from a target object.
How to Use It:
Object - The target object in which the direction of the movement is in reference to.
Speed - Determines how fast the object will move.
Rotate - Determines whether it will point (head first) towards where it’s moving.
Physics - Determines whether it will move with momentum. Stacks with settings in the Physics tab, if turned on.
Direction - Determines the direction it will move in reference of the target object.
Towards - In the direction of the target object.
Away - In the opposite direction of the target object.
Directions - Determines which way it can move.
8 Direction - Moves in every direction.
4 Direction - Moves Up, Down, Left, Right
Left & Right - Moves Left and Right
Up & Down - Moves Up and Down
Active - Determines whether the effect is on or off.
Active Zone - Determines the distance necessary between the object and the target object for the effect to turn on.
Inactive Zone - Determines the distance between the object and the target object to turn off.