Stay In Frame

What It Does:

Keeps an object within the frame of the camera at all times.

 

How to Use It:

 

Reaction - Determines how the object will react once it hits the edge of the screen.
Wrap Around - The object will reappear on the opposite end of the screen.
Stop - The object will lose all velocity and remain at the edge.
Reflect - The object will reverse the direction of its movement.
Collide - The object will lose some velocity and bounce off as though running into a wall.
Padding - Refines where the edge of the frame for this object will be.

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