Bullet Movement

What It Does:

Gives the object constant trajectory movement.
 

 

How to Use It:

Speed - Determines how fast the object will move.
X-Axis - Determines the horizontal angle of the trajectory. Combines with the Y-Axis angle.
Y-Axis - Determines the vertical angle of the trajectory. Combines with the X-Axis angle.
Acceleration - Determines how much it will speed up over time.
Gravity - Toggling it on gives the object a slight constant downward acceleration.
Bounce Off Solids - Toggling it on makes the object bounce off other objects. (Reflects its velocity)
Modify Angle - Determines whether it will point (head first) towards where it’s moving.

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